get Tile
Get an image tile from a location in the tilemap.
scene.getTile(0, 0)
Parameters
- col: the column of the tile in the tilemap.
- row: the row of the tile in the tilemap.
Returns
- a tile from a location in the tilemap.
Example
Make a scene using a tilemap with border tiles and two tiles in the center. Replace the tiles in the center with the ones used for the border.
scene.setTile(2, img`
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`)
scene.setTileMap(img`
2 2 2 2 2 2 2 2 2 2
2 . . . . . . . . 2
2 . . . . . . . . 2
2 . . . 1 1 . . . 2
2 . . . . . . . . 2
2 . . . . . . . . 2
2 2 2 2 2 2 2 2 2 2
. . . . . . . . . .
`)
pause(1000)
scene.setTileAt(scene.getTile(4, 3), 2)
pause(1000)
scene.setTileAt(scene.getTile(5, 3), 2)
See also
color-coded-tilemap