Blocks language

Blocks snap into each other to define the program that your Arcade will run. Blocks can be event (buttons, shake, …) or need to be snapped into an event to run. The on-start event runs first.


for (let i = 0;i<5;++i) {}
if (true){}
let x = 0;

Built-in objects


See Also

logic, loops, variables, math, text, arrays

on-start, javascript blocks, custom blocks