set Background Image
Sets an image as the background for the screen.
scene.setBackgroundImage(null)
You can set an image for the background of the screen. The background image is always behind other images shown on the screen.
Parameters
- img: the image to set as the background for the screen.
Example
Create and empty image that’s the size of the screen. Fill the image with four colored squares. Set the image as the screen background and rotate the colors every 2
seconds.
let screenY = 0
let backImage: Image = null
let screenX = 0
screenX = scene.screenWidth()
screenY = scene.screenHeight()
backImage = image.create(screenX, screenY)
backImage.fillRect(0, 0, screenX / 2, screenY / 2, 7)
backImage.fillRect(screenX / 2, 0, screenX / 2, screenY / 2, 10)
backImage.fillRect(0, screenY / 2, screenX / 2, screenY / 2, 14)
backImage.fillRect(screenX / 2, screenY / 2, screenX / 2, screenY / 2, 4)
scene.setBackgroundImage(backImage)
game.onUpdateInterval(2000, function () {
backImage.replace(4, 0)
backImage.replace(10, 4)
backImage.replace(7, 10)
backImage.replace(14, 7)
backImage.replace(0, 14)
})