stop All Sounds

Stop all the sounds that are playing right now and any others waiting to play.

music.stopAllSounds()

If you play sounds or sound effects more than once, the sounds you asked to play later have to wait until the sounds played earlier finish. You can stop the sound that is playing now and all the sounds waiting to play with ||music:stop all sounds||.

Simulator

||music:stop all sounds|| works on the Arcade. It might not work in the simulator on every browser.

Example

Play a tone but stop it right away.

let freq = music.noteFrequency(Note.C);
music.playTone(freq, 1000)
music.stopAllSounds()

See also

play melody, play, play tone